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No one holds command over me.
No man.
No God.
No Prince.
What is a claim of age for ones who are immortal?
What is a claim of power for ones who defy death?
Call your damnable hunt.
We shall see who I drag screaming to Hell with me.

Gunter Dorn, Das Ungeheuer Darin

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Vampirism, in most legend, is a curse bestowed upon one individual by another already damned to exist as a Vampire. Vampirism in the Realms appears to be a curse of creation, for all those who subsist on blood are born to their existence. Fed and nurtured with blood, the Vampire learns early in unlife the ways of the predator. While a Vampire may drink from blood on the ground, such cool and congealed sustenance does not compare to warm and rich life stolen from the veins of a victim and stored within the Vampire. It is measured in blood points (bp). These blood points may be expended in the casting of spells or the use of vampiric abilities. A severely wounded Vampire will also intuitively draw on the power of the blood to heal themselves during battle. A Vampire will also instantaneously expend blood to remain functional during the daylight hours. No such expenditure is needed in the evening hours. During the twilight, a Vampire also gains a bonus to their armor class and the ability to transport themselves through mist once they are sufficiently skilled.

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Fueled by the powers of their blood and the might of their inner Beast, a Vampire is amazingly quick and agile. Dexterity is their prime trait. However, their immortality affords them the ability to improve their mental attributes over time. This natural intelligence is useful secondary attribute for the Vampire. Unlike other classes, the power of the blood enhances every attribute a Vampire possesses. A Vampire is deficient in neither mind nor body. Vampires are unduly affected by holy power, but resistant to unholy powers.

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The curse of eternal life may be levied on Humans, Elves, Dwarves, Halflings, Half-Ogres, Half-Orcs, Half-Trolls, Half-Elves, Gith, and Drow.

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*all skills/spells available for all alignments
**may have some deadly only skills/spells not listed

Level Skill/Spell/Weapon Skill/Spell/Weapon Name Max % Min Position
Level 1 Spell Float 95 fighting
Skill Standard Style 90 any
Weapon Bludgeons 50 any
Flexible Arms 40 any
Long Blades 85 any
Pugilism 95 any
Short Blades 95 any
Talonous Arms 95 any
Level 2 Skill Dig 95 standing
Strike 95 fighting (aggressive)
Level 3 Spell Chill Touch 95 fighting (berserk)
Skill Feed 95 fighting (berserk)
Sneak 95 standing
Level 4 Skill Aggressive Style 95 fighting (berserk)
Obfuscate 95 standing
Level 5 Skill Enhanced Damage 95 fighting (berserk)
Level 6 Spell Weaken 95 fighting (aggressive)
Level 7 Skill Steal 95 standing
Level 8 Skill Climb 95 standing
Level 9 Skill Search 95 standing
Level 10 Spell Fly 95 fighting
Level 11 Spell Teleport 95 fighting (defensive)
Skill Bite 95 fighting (berserk)
Bloodlet 95 fighting (berserk)
Parry 95 fighting (aggressive)
Second Attack 95 fighting (berserk)
Level 12 Spell Shocking Grasp 95 fighting (berserk)
Sleep 95 standing
Skill Berserk Style 80 fighting (defensive)
Evasive Style 90 any
Occulutus Visum 95 standing
Level 13 Skill Vomica Pravus 45 resting
Level 14 Skill Dominate 95 standing
Level 15 Spell Identify 95 fighting (evasive)
Kindred Strength 95 fighting
Skill Elbow 85 fighting (aggressive)
Level 16 Skill Defensive Style 90 any
Mount 95 standing
Peek 95 standing
Level 17 Spell Energy Drain 95 fighting
Skill Dual Wield 95 fighting (aggressive)
Level 18 Skill Leap 80 fighting (berserk)
Mistform 95 resting
Level 19 Skill Knee 60 fighting (aggressive)
Level 20 Spell Locate Object 95 fighting (evasive)
Skill Soulsight 85 standing
Level 21 Skill Swap 85 resting
Level 22 Skill Dodge 95 fighting (aggressive)
Level 23 Skill Third Attack 95 fighting (berserk)
Level 24 Skill Aid 60 fighting (aggressive)
Level 25 Skill Disarm 95 fighting (aggressive)
Level 26 Spell Dispel Magic 95 fighting
Level 27 Spell Shield 95 fighting
Level 28 Spell Stone Skin 95 fighting
Level 29 Spell Scry 95 fighting
Level 30 Spell Word of Recall 95 resting
Level 31 Skill Mistwalk 90 standing
Level 35 Skill Shriek 95 fighting
Level 36 Skill Scan 95 standing
Level 38 Skill Fourth Attack 85 fighting (berserk)
Level 40 Spell Enchant Weapon 85 standing
Level 41 Skill Broach 60 standing
Level 43 Skill Decaying Touch 80 fighting (berserk)
Level 45 Spell Transport 40 fighting (evasive)
Level 49 Skill Potence 75 fighting
Level 50 Skill Grasp Suspiria 95 fighting (berserk)

*updated May 14, 2003 by Linda

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