The Gith are a race descended from Humans. Once long ago, they were a peaceful civilization of Humans that were captured by Mind Flayers and tormented for centuries. Eventually, a Gith savior led them to freedom, yet their bodies had been flayed by the mental powers of the Illithids. The Gith found themselves stronger, quicker, luckier and smarter than average Humans, yet they had lost much of their wisdom, stamina and charisma.
Gith are yellow-skinned and very long of limb. Sunken eyes peer from yellowed sockets, now strangely capable of naturally detecting the invisible. The Gith race has split into three distinct groups: the good (Githzerai), the selfish neutral (Pirates of Gith), and the evil (the Githyanki).
Gith may follow the ways of the following classes:
Augurer Bladesinger Cleric Mage Nephandi Thief Vampire Warrior
Gith gain experience on a scale of normal rate * 1.06.
The Gith Nation lies on the other side of this world beyond a magickal gateway.
See also: HELP 'THE SANDS OF TERACCHEI'
updated April 1, 2003 by Linda
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